Since 2008 creating games, assets, tools and worlds.

Pixel art, hand-painted assets, 3D models and tools for indie developers.

Indie Dev  
15+ Years of experience

Made With Passion 
for Game Developers

Fast Support  
Always around for editions

FEATURED WORK

Assets & Tools

ABOUT ME

Building Games and Sharing Resources.

I’m Kauê, a 30 years old independent game developer, generalist and technical artist from Brazil with over 15 years of experience creating games, digital art and development tools

My journey started in 2008 with RPG Maker. Since quality resources were hard to find, I began creating my own graphics, scripts and game systems. That eventually grew into a passion for building complete games from scratch.

Since then, I’ve worked with RPG Maker, GameMaker, Godot and Unity, creating asset packs, working on commercial projects, producing RPG Maker DLC content, and developing skills in pixel art, 3D, programming, UI/UX and technical art.

I enjoy learning new things and experimenting with different workflows. Recently I’ve been focusing on 3D, shaders, materials and character art, while also building tools that automate repetitive tasks, or cut the time spent doing long tasks by half or even less, making game development more efficient.

Today I’m working on Under Deep, a cozy sandbox procedural survival game, while continuing to create assets and tools for other indie developers.

SKILLS

My experiences in everything that I know

Here is a list of what I have experience working on:

Digital Art
 
Pixel Art, Stylized 3D, Hand-Painted Art, Illustration, Concept Art, Graphic Design
Environment Art
 
Environment Art, World Building, Mapping, Tilesets, Props, Vegetation, Materials, Scattering
UI & Visual Design
 
UI Design, UX, Icon Design, HUD Design, Branding, Motion Graphics
Art Pipeline
 
Asset Integration, UV Unwrapping, Texture Baking, Optimization, Materials, Lighting
Audio
 
Sound Effects (SFX), Music Composition, Audio Editing, Mixing, Mastering
Technical Art
 
Art Integration, Art Polish, UV Unwrapping, Texture Baking, Texture Compression, Optimization, Shader Creation, Material Setup
Coding
 
GML, Ruby (RGSS2/3), C, C#, Java, JavaScript, HTML & CSS
Game Engines
 
RPG Maker (XP, VX, VX Ace, MV, MZ), GameMaker, Godot, Unity, Scratch
Video & Animation
 
Video Editing, Motion Graphics, Kinetic Typography, Motion Design, Photography
Tools & Automation
 
Workflow Automation, Batch Processing, Texture Generation, Texture Compression, Asset Management, Pipeline Tools, Custom Editors and Tools, Import/Export Tools, etc…
Software Experience
 
Blender • Photoshop • Clip Studio Paint • Illustrator • Aseprite • Krita • Affinity Photo • After Effects • Premiere Pro • DaVinci Resolve • FL Studio • Audacity • VS Code • Visual Studio • Git • GitHub Desktop • Tiled • Crocotile 3D • SpriteMancer • JuiceFX • OBS Studio • Lightroom • Inkscape • CorelDRAW • Elementor • Figma • Camva
 
 
And More!

ART GALLERY

Examples of my works

SERVICES & PRICING

Professional game art for indie developers.

2D ASSETS

Starting at

$25

per hour

3D ASSETS

Starting at

$30

per hour

TECHNICAL ART

Starting at

$25

per hour

CUSTOM SERVICES

Starting at

$20

per hour

Final pricing depends on scope, complexity, timeline, revisions and licensing requirments.
Let’s talk about your project!

CONTACT

Let me help you improve your project.

Discord: _Kaue

Mail: kauzzresources@outlook.com

Telegram: @itsKauzz